This code is used for Show hide keyboard with animation in iPhone SDK. This example uses UITextField delegate methods.
Code for .h file
#import
@interface KeyboardViewController : UIViewController {
IBOutlet UITextField *txtValue1;
IBOutlet UITextField *txtValue2;
IBOutlet UITextField *txtValue3;
}
- (void)setViewMovedUp:(BOOL)movedUp;
@end
#import
@interface KeyboardViewController : UIViewController {
IBOutlet UITextField *txtValue1;
IBOutlet UITextField *txtValue2;
IBOutlet UITextField *txtValue3;
}
- (void)setViewMovedUp:(BOOL)movedUp;
@end
Code for .m file.
#import "KeyboardViewController.h"
@implementation KeyboardViewController
- (void)viewDidLoad {
[super viewDidLoad];
UIImageView* imgLogo = [ [ UIImageView alloc] initWithImage: [ UIImage imageNamed:@"apple.png"]];
self.navigationItem.titleView = imgLogo;
[imgLogo release];
}
- (void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3];
CGRect rect = self.view.frame;
if (movedUp){
if(rect.origin.y == 0)
rect.origin.y = self.view.frame.origin.y - 215;
}
else{
if(rect.origin.y < 0)
rect.origin.y = self.view.frame.origin.y + 215;
}
self.view.frame = rect;
[UIView commitAnimations];
}
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField
{
[self setViewMovedUp:YES];
return YES;
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
[self setViewMovedUp:NO];
[textField resignFirstResponder];
return YES;
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
@end
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